Developed and published by Ubisoft, Far Cry 5 arrives this week on PC, PlayStation and Xbox, mark the fifth installment to the main series and the 11th Far Cry release overall. The latest iteration should exist familiar if you've played previous releases of this open globe showtime-person shooter. Without saying much nearly the gameplay before nosotros become into its performance, Far Cry 5 is fix in the fictional Promise County, Montana and touts new features including a character creator also as an emphasis on melee weapons/close-quarters combat.

As with several previous releases, Far Cry 5 has been built using the Dunia Engine, a modified version of the CryEngine. In the by, Dunia has had issues with textures popping in and unfortunately I've already noticed quite a bit of this when playing with high-stop GPUs from both AMD and Nvidia. Then, that's annoying and does detract from the experience at times, but overall the game is visually impressive and for an open globe title information technology does announced quite well optimized.

Speaking of optimization, unlike many titles these days, Far Cry 5 doesn't have GameWorks plastered all over it. Instead, this is an AMD sponsored title, though I would consider it a neutral performer overall and it doesn't announced to be handy-capping Nvidia users.

Also read: Far Cry v (gameplay) review

AMD says information technology has worked closely with Ubisoft to ensure that Far Cry v is well optimized with excellent visual quality, loftier frame rates and low latency. The game supports several advanced Radeon RX Vega-specific features such as Rapid Packed Math, Shader Intrinsics and Radeon FreeSync ii, only none of these touch GeForce users negatively.

To play Far Cry v, Ubisoft recommends that y'all take a Cadre i7-4770 or Ryzen 5 1600 processor along with a GeForce GTX 970 or Radeon R9 290X -- fairly heavy recommendations, but yous can too get away with a Core i5-2400 or AMD FX-6300 along with a GTX 670 or R9 270 co-ordinate to the official specs. Far Cry 5 is DirectX eleven-only but that'due south not terribly surprising given the game engine.

For testing, AMD supplied usa with its latest Radeon Software Adrenalin Edition xviii.iii.4 which is now publicly bachelor and this is the red squad'due south Far Cry v-ready driver. At this point, Nvidia is yet to release a game-ready driver for this title, so please continue that in mind. Once that driver is available we will update the results if necessary.

Benchmarking Far Cry 5 has been made easy by the fact that there is a built-in benchmark which appears to do a adept job of replicating the kind of performance you can await to see when playing the game. The benchmark pass runs for 60 seconds and reports the minimum, average and maximum frames per 2nd. Even so, we're manually recording the FPS performance and then nosotros can report the 1% low frame time result, rather than the minimum frames per second figure, though the frame fourth dimension data is converted into an FPS metric.

The game offers four visual quality presets: Low, Normal, Loftier and Ultra. Nosotros used the Ultra quality preset for our 1080p, 1440p and 4K benchmarks but I've also done some additional testing using Normal quality with some older graphics cards. We tested 50 different graphics cards in total so there'southward loads of data to go over. Let'south get into information technology...

Benchmarks

At 1080p we see some pretty decent numbers from the mid-range models. The R9 390 and GTX 970 both averaged just over 60fps and despite this being an AMD-sponsored title the GTX 970 and 980 beat the Radeon competition. The Fury X as well looks respectable despite the GTX 980 Ti offer greater performance.

As expected, however, the R9 380 does beat the GTX 960 by a comfortable margin. For smoother gameplay, the R7 370 and GTX 950 will require a lower quality preset, just the performance they're offer with the ultra quality settings is surprisingly skillful.

For the new current-gen GPUs, correct away we see the RX and RX Vega optimization that AMD spoke nearly. It's not oftentimes that nosotros run across the RX 560 beating the GTX 1050 and matching the 1050 Ti, but that's the instance here. The RX 570 is also hot on the heels of the GTX 1060 3GB while the RX 580 configured with either 8GB or 4GB of memory outpaced the 6GB 1060.

Information technology gets even more interesting equally we get to the Vega graphics cards. Here Vega 56 can be seen not only destroying the GTX 1070 by a 22% margin but too beating the 1070 Ti and GTX 1080. That's an incredible result and while I recognize that Nvidia will no doubtfulness improve performance with an optimized driver, I tin can't imagine they'll discover enough for the 1070 to match Vega 56.

This also shows by Vega 56 is the precious stone of the Vega lineup, the much more expensive Vega 64 air-cooled model is just 4% faster and the super expensive liquid cooled version, just v% faster.